The Body Organic: Recreating Gesture through Digital Art ~ Part I

 

Art relies on the body as a means to produce. Painting and sculpting are overt examples of the solitary and traditional artist. As the world grows more interconnected through the internet and mobile devices, new media artists are finding ways to incorporate the body as a means of art production. The viewer becomes the participant in the art making. Scott Snibbe takes gesture to an incredible new meaning. From immersive environments to Björk’s latest all app album Biophillia, Snibbe redefines art, technology, interactivity, and connectivity.

At recent UpgradeSF! meeting, Snibbe gave an artist talk and presented well known works including, Björk’s all app album, Gravilux, and Oscilloscoop. Although the aforementioned are applications meant for mobile devices, Snibbe’s larger installations entail use of the entire body to create works that emphasize articulations of the body to construct unique experiences for each viewer. As Snibbe discussed his philosophy and practice, the presentation brought an interesting quandary. Is the new media artist able to divorce language from their work? With language playing an imperative role in creative coding, is this one of the hurdles new media arts present to the general public regarding the definition and evolution of art?

Originally published to zero1 blog. Please view post here

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