With the help of new media artist, Scott Kildall

Here’s my augmented reality piece for the I Am Crime exhibition currently showing at SOMArts Cultural Center! This piece was made during the Making Art with Augmented Reality workshop taught by John Craig Freeman. With the help of Bay Area new media artists DC Spensley and Scott Kildall (artist attacked by my Golden Knife above), I was able to learn a lot about Layar and creating augments. It was A LOT of fun. More to follow. At the moment, I’m working feverishly on lots of writing, which I will be posting in the next few days.

Also, curious, how do you perceive my augment (or, virtual art piece)? What do you think it symbolizes? In addition, I placed my golden knife in one of the San Francisco museums. I’m wondering if you can guess which one…

Face to Facebook by Paolo Cirio and Alessandro Ludovico ~ Source Image: Artists' Website

What happens when you gather one million stolen Facebook profile photos, filter them through face-recognition software, put them on a dating website, and show the work internationally? You’ve got some thought-provoking art.

If you haven’t seen or heard of this project, I suggest you check out the genius behind Face to Facebook created by Paolo Cirio and Alessandro Ludovico. The project is the third installment of The Hacking Monopolism Trilogy. By the way, if you’re huffy and puffy about art like this, you’re probably the same person that says, “My kid can do that!”, when you look at Modern Art. Or, you’re hyper-vigilant and quick to say, “What about my privacy?”. To remind you, your kid didn’t do it (case closed). About your privacy, change and check your settings and starting educating yourself. Still concerned about your privacy? Keep a slambook, lots of stamps, and hush.

This is art.

Why and how, you ask? Face to Facebook forces the viewer to contemplate the age of social media and how one differentiates from their physical existence. Cirio and Ludovico are providing some hefty culture criticism and, well, I enjoy the philosophical, social, cultural, and economical underpinnings of this work. Again, check it out and feel free to share your comment and thoughts. I’d love to hear them.

Artist: Alejandro Duque

Click on the link to learn more about Alejandro Duque’s Work

Artist: Christopher Poff

Click on the image above to view the Art.Meaning (AM) manifesto

Artist: Thomas Asmuth

Click on the image above to learn more about Thomas Asmuth

In Progress: A Place for New Media by Dorothy Santos ~ This Piece is currently Under Construction

With Adobe’s Museum of Digital Art, Google’s Art Project, and increasing amount of artists presence on the web, the contemporaneous issues facing the art world entail, first and foremost, a lack of definition around what is considered New Media art. With the interfacing of arts and technology within the digital movement, it’s up to artists to evolve alongside the rest of the world and at a much faster rate. With web components to exhibitions to online museums and exhibitions, the real problem lies within how such virtual forums and venues must compete with the ideas and perceptions already ingrained into the collective consciousness around museums, galleries, and art spaces. It’s not only a matter of aesthetics but physical art, historically, has always been untouchable. The advancements in social networking and communication, make for a wide array of possibilities in showcasing and educating the public on art. Yet, with the belief that art is already seemingly untouchable, what happens to the world of the virtual where there is yet another layer of comprehension that must take place in order to understand and experience the art. Many of these philosophical questions will be addressed at the Rewire Conference 2011 scheduled later this year in Liverpool, England. The event caters to artists, technologists, scholars, designers, engineers, and educators from around the world to exchange critical dialogue and practices specific to the arts and technology realm. The conference addresses key topics related to the new media community. Questions regarding issues of documentation and how one writes about new media art from an art history lens are discussed as well. Something more immediate to address these concerns is currently being investigated through virtual spaces and art can such as the online exhibition look art, which is sponsored by arts and technology organization Turbulence.